Good deity

God of the sun and summer, Pelor is the keeper of time. He supports those in need and opposes all that is evil. As the lord of agriculture and of hope, he is the deity most commonly worshiped by ordinary humans, and his priests are well received wherever they go. Paladins and rangers are found among his worshipers. He directs his followers this:

  • Alleviate suffering wherever you find it.
  • Bring Pelor’s light into places of darkness, show kindness, mercy, and compassion.
  • Be watchful against evil.

Since the decline of the Vordil Empire, Pelor’s faith has become widespread. People welcome those who come to heal the sick and willing to assist with tending the fields. Because of this, his shrines and churches are widespread accross Kordil. Still Pelor’s faith has no centralized stronghold. Each church and shrine is a island unto itself.

Pelor’s Radiance (Feat Attack)

When undead creatures abound, Pelor’s radiance shines to aid the faithful.
Encounter | Channel Divinity, Divine, Implement, Radiant
Standard Action | Close burst 1
Target: Each undead creature in the burst
Attack: Wisdom vs. Will
Hit: 1d10 + Wisdom modifier radiant damage, and the target is dazed until the end of
your next turn.
Level 11: 2d10 + Wisdom modifier radiant damage.
Level 21: 3d10 + Wisdom modifier radiant damage.
Special: You can use only one channel divinity power per encounter.

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